
“There's a lot of this human touch, so I think that’s very synergistic,” he said. “I think that really highlights a lot of attention in detail, especially in the diorama and handcrafted nature,” Sakaguchi said.Īnd while he admits he’d be happy to see others play the game at its highest resolution, he’s also intrigued by touchscreen interfaces, as it's almost like players are directly touching the hand-built backgrounds.
FANTASIAN PS5 MAC
As an Apple Arcade title, you’ll be able to play it on iPhones, iPads, Macs and even the Apple TV, with your progress following across every device.Īs for his preferred platform to play the game, Sakaguchi says he mostly plays on his Mac with a studio monitor, so he can closely inspect the game’s 4K textures. Naturally, you’ll end up diving into a greater mystery: Why the world is being taken over by a mechanical infection. You play as Leo, an amnesiac boy who’s seeking to reclaim his memories in a world ruled by machines. The title will feature more than 150 handcrafted dioramas, made by some of the best professionals in the industry, know for their work in titles such as Godzilla, Attack on Titan, and Ultraman.Aside from the diorama effect, Fantasian appears to be an otherwise traditional RPG. These bite-sized novels have unique artwork, music, and sound effects to offer players a truly immersive experience.” A Hand Crafted Environment

”To tell an epic story, a ‘novel’ approach was used in the form of a “Memory” system where players encounter and collect various memories, journal entries, and notes presented as miniature in-game novels to flesh out the story, realms, and characters of Fantasian. Not only that, but a new ”novel” approach to storytelling will also be present, check out below the new feature’s official description: On it, players can maximize exploration by sending enemies they encounter to a different dimension, where they can be faced all at once. The game promises a new approach to combat, with the addition of a new mechanic, known as “Dimension Battle”. READ MORE: Final Fantasy VII Remake Intergrade: Official Synopsis, Character Bios, and More Revealed A New Approach for Combat and Storytelling

Sakaguchi is a well-known name among JRPG fans, famous for being the director of some of Square Enix biggest titles, such as Final Fantasy II, III, IV, and for being one of the many writers and directors behind Final Fantasy V, VI, VII, and VIII. The captivating story is written by Sakaguchi and is complimented by a sweeping soundtrack by celebrated Final Fantasy composer, Nobuo Uematsu.”Īs said above, Hironobu Sakaguchi is the one responsible for writing the game’s story. As players set out on a journey to reclaim Leo’s memories, they will unravel the mysteries of the bizarre mechanical infection slowly engulfing all that is known to mankind. Players will assume the role of protagonist, Leo, who awakens from a massive explosion only to find himself lost in a strange land with only one memory left to him. Within this multi-dimensional universe, the balance of “Chaos and Order” becomes a key factor in the struggle for these realms and the machinations of the gods who wish to control them. ”The tale begins in a realm governed by machines. Pokemon Brilliant Diamond and Shining Pearl.
